Play RULES & Settings

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  • Tournament – A tournament has one or more rounds in it that will end with one or multiple winners depending on the price positions possible.
  • Round – A round will have one or more matches in it. After each round played some players or teams will be eliminated from tournament.
  • Match – A match contains one or more games that determine the placement for players or teams in each round. The result for players or teams is determined by a specific point system that might differ for each tournament.
  • Map – A map is either going to be Erangel, Miramar, Vikendi or Sanhok. Each game will only include one map. What map that will be played might differ from each tournament, round and match.
  • Game – A game is an instance that is being played on one map that will result in points for your match.
  • Map – A map is either going to be Erangel, Miramar, Vikendi or Sanhok. Each game will only include one map. What map that will be played might differ from each tournament, round and match.
  • Game Server – A game server is the server where the game is being played on. The settings for each game server might differ depending on the tournament.
  • Group – A group consists of X amount of teams that is going to play on the game server. Every group will have a game admin assigned.



Player name, team name and logos

GLL reserves the right to edit any player or team names or logos that breaks the following rules:

  • Has resemblance or are identical to any brand or trademark that they personally don’t own
  • That is protected by third-party rights and you don’t have written permission to use
  • That is trying to imitate a real person other than themselves
  • That is pure nonsense
  • Discriminatory names, including but not limited to any language regarding ethnicity, nationality, race, gender, religion, sexual preference is not allowed at all

Broadcasting and streaming

  • GLL reserves exclusive rights for broadcasting and streaming for all its events. We do however allow people to personally stream their matches and games. If you decide to stream, we recommend that you include “GLL Nations Royale” in your streaming title and also that you are using a delay of 6 min. This is for your own and other teams safety.

Technical issues

  • All players are responsible for their own technical issues both hardware and network. Matches won’t be restarted just because someone disconnects.
  • If a player disconnects you are allowed to reconnect.
  • In a case where problems are affecting a huge amount of the players in the game, by the game or by Steam it will be decided by the admin/admin team on a how to handle it.

Region & age restrictions


  • All team members must be of age 13 or older.
  • At all times in-game a team must have 100% of its players that are residing in or have the nationality of the country for the nation they are playing in.


GLL Nations Royale RULES

Team management

  • A team must consist of at least 24 players to be eligible to compete in GLL Nations Royale.
    All nations are allowed a total of 16 subs as long as they are added to the team before they start playing their first game on that day. All people invited or directly qualified in to the team has priority to be playing in the lineup as long as they are available to do so over subs.



  • All players are allowed to have one account at per person. All information registered on each account needs to be up-to-date and correct information.
  • If your team is missing points since you did not have the correct PUBG nickname attached to your GLL account, you will miss out on rewards from that game.
  • You are not allowed to share or use another person’s GLL account. Your account is for your use and your use alone.
  • You are not allowed to share server information with anyone.

Bugs and issues
All problems and bugs you encounter on any of the GLL web pages currently in use should be reported as soon as possible to a Community mod on the GLL Discord. This will allow us the best chance to assist you as a player with the issue you have encountered.



Replay and match materials
All players must have the replay function enabled in-game when you compete in any PUBG event at GLL. All replays and screenshots from the matches need to be saved for 14 days from the date the tournament ended.

The admin team has the right to request the replay or screenshot at any time within these 14 days. 

How to find your replays: press “Windows Key + R” and type “%localappdata%\TslGame\Saved\Demos”.

**Failure to comply with this rule will get your team disqualified from that game and winnings will be forfeited.

Game accounts

  • All players are allowed to have one PUBG account active on their GLL account.
  • You are not allowed to share or use another person’s PUBG account. Your account is for your use and your use alone.
  • We allow usage of competitive accounts as long they follow these requirements:
    • That neither of the accounts has an active Battleye ban within 2 years
    • That all the accounts are your accounts and yours alone
    • That the correct PUBG account is registered on your profile page that you will be playing with
  • If the reason for hiding your identity for trying out for a new team you need to contact the lobby host in question and ask for permission before you use a secondary account. And to point out once more, the secondary account needs to be your own account and no one else’s.

In-game rules

  • Under no circumstances will the game be paused during an ongoing round.
  • If a player disconnects while a game is being played and can’t reconnect he needs to sit out that game.



All cheats are completely forbidden to use under any circumstance while playing in any event at GLL. Using any cheat will result in bans and disqualifications for the following cheats:

  • ESP
  • Radar hacks
  • Wallhacks
  • Speedhacks
  • Aimhacks
  • Hitbox manipulation
  • Teleportation
  • The usage of bug to gain an advantage versus your opponents
  • Game file editing to remove grass or other aspects from the game
  • Macros
  • All 3rd party software or tools that are not allowed by the game publisher and that can give an unfair advantage to a player or team are classed as cheating and is not allowed. Examples of software that are not allowed is ReShade, SweetFX and VibranceGUI.
  • If a team uses a player that has an active ban by GLL or PUBG Corp the team will be disqualified from the tournament.
  • Players with PUBG bans on any accounts within 2 years are not eligible to compete in any of the tournaments hosted by GLL.
  • GLL reserves the right to monitor any player we see fit during the event.

Betting, gambling and match-fixing

  • Players or coaches, as well as lobby hosts and staff from GLL, are prohibited from gambling or betting on any matches in any GLL event.
  • All sorts of match-fixing are strictly forbidden and will result in the team being disqualified and banned.



Rule violation, Punishment, Time duration

  • Usage of a glitch: Case-by-case
  • Inappropriate/disruptive behaviour: Case-by-case
  • Match-fixing: Ban from GLL – 1 year
  • Account sharing: Ban from GLL – 1 year
  • Knowingly playing with someone who is account sharing: Ban from GLL – 6 months
  • Cheating: Ban from GLL – 2 years
  • Knowingly playing with a cheater: Ban from GLL – 6 months

You can appeal the decision regarding your ban that you have received within 7 days from the moment when the decision was taken. The appeal needs to be in a written mail that is sent to


We follow most of PLAYERUNKNOWN’S BATTLEGROUNDS rules of conduct when it comes to both behavior and sportsmanship. Link to rules of conduct can be found HERE.

  • Show respect to everyone involved in the tournament. This includes players and staff
  • Treat everyone the same way as you would like to be treated yourself
  • Always show integrity while playing in every tournament, be honest and play fair
  • Do not use any discriminatory language, including but not limited to any language regarding ethnicity, nationality, race, gender, religion, sexual preference or personal beliefs
  • Do not use extremely foul language, including but not limited to excessive profanity or language that is graphically sexual, grotesque, or violent
  • Do not make threats of real-world violence or other intended harm to other players or our employees
  • Do not harass, stalk, or purposely do things to make someone else feel uncomfortable or threatened
  • Do not share personal information about yourself or other individuals
  • Do not engage in, request, arrange, or offer illegal activities or materials
  • Do not impersonate other individuals
  • Do not spam, be it in text or VOIP
  • Do not share your account: your account is for your use and your use alone. Do not grant access to your account to anyone else, and do not access anyone else’s account, even with their permission.

The GLL tournament organization reserves the right to, in special cases, override and/or remove any rule stated above to guarantee fair play.


The settings will differ depending on the map being played. If the setting is not posted below the setting will be on the default custom server value.

Map Veto System

The map will be selected by a veto system, all maps are available to be played. Team 1 (The top team in the bracket) will ban one map then Team 2 (bottom team in the bracket) will pick the first map that will be played, then Team 1 will pick the second map that will be played and the last map left will be the decider. Example bellow

Team 1: Bans Vikendi
Team 2: Pick Erangel
Team 1: Pick Miramar
Decider: Sanhok

General settings

  • Server Mode: Normal Mode – Platoon Mode
  • Server region: EU/NA/SA depending on the region is being played.
  • Team: 32 Players ( 4 Squads of 8 players )
  • Player camera restriction: First person only (FPP)
  • Map option: Sunny
  • Red zone: On
  • Friendly Fire Damage: 1x
  • Convert dead player to observer: Off
  • Public spectating: Off
  • Killer spectating: Off
  • Flare gun: 1x
  • Level 3 helmet: 0x
  • Costumes: 0x

Circle Settings Erangel, Miramar, Sanhok and Vikendi

Circle Number Delay Wait Move DPS Shrink Spread Land Ratio
1 90 180 270 0,6 0,4 0,5 0
2 0 90 120 0,8 0,55 0,56 0
3 0 60 120 1 0,6 0,56 0
4 0 60 150 3 0,6 0,56 1
5 0 50 120 5 0,65 0,56 0
6 0 50 120 8 0,65 0,56 0
7 0 50 90 10 0,65 0,56 0
8 0 50 60 14 0,7 0,56 1
9 0 10 160 18 0,001 10 0


Map specific settings for Erangel, Miramar, Sanhok and Vikendi

Adjustable Ratio & Adjustable Total Number: 1.8x


  • Ammunition: 1.1x
  • Ammo Bolt: 0x


  • Sniper rifles: 3x
  • DMR’s: 3x
  • Assault Rifles: 1.6x
  • Hunting Rifles: 0.8x
  • LMG’s: 0.8x
  • SMG’s: 1.7x
  • Shotguns: 0.9x
  • Handguns: 0.3x
  • Throwables: 1x
  • Melee Weapons: 1.7x
  • Crossbow: 0x


  • Sight Attachments: 1.1x
  • Magazine Attachments: 1.1x
  • Muzzle Attachments: 0.6x
  • Foregrip Attachments: 1.2x
  • Stock Attachments: 1x
  • Stock Quiver: 0x


  • Heal items: 1x
  • Boost items: 1x
  • Gas Can: 0.3x


  • Backpack: 0.8x
  • Helmet: 0.9x
  • Helmet level 3: 0x
  • Armor: 0.8x


  • Clothing: 0x