GLL RULES AND GUIDELINES
Some definitions and terms that will occur in the rules.
- Tournament – A tournament has one or more rounds in it that will end with one or multiple winners depending on the price positions possible.
- Round – A round will have one or more matches in it. After each round played some players or teams will be eliminated from tournament.
- Match – A match contains one or more games that determine the placement for players or teams in each round. The result for players or teams is determined by a specific point system that might differ for each tournament.
- Game – A game is an instance that is being played on one map that will result in points for your match.
- Map – A map is either going to be Erangel or Miramar. Each game will only include one map. What map that will be played might differ from each tournament, round and match.
- Game Server – A game server is the server where the game is being played on. The settings for each game server might differ depending on the tournament.
- Group – A group consists of X amount of teams that is going to play on the game server. Every group will have a game admin assigned.
Player name, team name and logos
GLL reserves the right to edit any player or team names or logos that breaks the following rules:
- Has resemblance or are identical to any brand or trademark that they personally don’t own
- That is protected by third-party rights and you don’t have written permission to use
- That is trying to imitate a real person other than themselves
- That is pure nonsense
- Discriminatory names, including but not limited to any language regarding ethnicity, nationality, race, gender, religion, sexual preference is not allowed at all
Broadcasting and streaming
GLL reserves the right to edit team names, team logos and players names to optimize it for the broadcast.
GLL reserves exclusive rights for broadcasting and streaming for all its events. We do however allow people to personally stream their matches and games. If you decide to stream, we demand that you include “GLL S3” in your streaming title and also that you are using a delay of 10 min. This is for your own and other teams safety.
If you are a caster and want to cast any of the matches played in Season, please contact a GLL representative to get approval to do so.
It is very important to follow the timeline for each tournament during any event hosted by GLL. All information for each tournament is subject to change so it’s every players responsibility to update himself on gll.gg and GLL Discord server before the tournament/round/match or game starts regarding any changes.
If a team is missing from the lobby when it is time to start the game it will be started without them if the lobby host does not say otherwise.
All matches will be played back to back so the teams have to join the new game lobby as soon as possible.
It is the responsibility of each team captain to read discord for important messages regarding the lobby they are assigned to at all times, especially in the early part of each new game if a server restart needs to be done.
All players are responsible for their own technical issues both hardware and network. Matches won’t be restarted just because someone disconnects. If a player disconnects you are allowed to reconnect. In a case where problems are affecting a huge amount of the players in the game, by the game or by Steam it will be decided by the admin/admin team on a how to handle it.
Region & age restrictions
A team is only allowed to play in one region during the tournament. All team members must be of age 13 or older.
At all times in-game a team must have 50% or more of its players that are residing in or have the nationality of the country or countries for the region they are playing in.
In the event of having a 2-2 split of nationalities then you are free to choose what region you will participate in.
A list of all countries included in each region sorted in alphabetical order below:
CIS: Afghanistan, Algeria, Armenia, Azerbaijan, Belarus, Egypt, Georgia, Iran, Iraq, Israel, Jordan, Kazakhstan, Kuwait, Kyrgyzstan, Lebanon, Libya, Tunisia, Morocco, Oman, Palestinian territories, Qatar, Russia, Saudi Arabia, Syria, Tajikistan, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Uzbekistan, Yemen.
EU: Albania, Andorra, Austria, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Moldova, Monaco, Montenegro, Netherlands, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, United Kingdom, Vatican City.
North America: Antigua and Barbuda, Bahamas, Barbados, Canada, Cuba, Dominican Republic, Grenada, Haiti, Jamaica, Mexico, Puerto Rico, Saint Kitts and Nevis, Saint Lucia, Saint Vincent and the Grenadines, Trinidad and Tobago, United States.
South America: Argentina, Belize, Bolivia, Brazil, Chile, Colombia, Costa Rica, Ecuador, El Salvador, French Guiana, Guatemala, Guyana, Honduras, Nicaragua, Panamá, Paraguay, Perú, Suriname, Trinidad and Tobago, Uruguay, Venezuela.
For the GLL Season we’re limiting the participation for teams with the countries listed above. Teams and players from other regions and countries are not allowed to play during the GLL Season.
GLL SEASON 3 RULES
A team must consist of total of four players in the team signed up on play.gll.gg to be eligible to compete in the Season.
A team must consist of at least three players to be able to compete in any game. We do allow teams to play one game as two players as long as the team can guarantee they will be three or more for next games after it. If the team doesn’t have more than two players after that game they will have to sit out all the games until their third player shows up. This rule does not apply for when a disconnect mid game happens.
One substitute player is allowed per team. All players including the substitute player needs to be registered on the team management web page as well as in the roster before the roster lock happens 1h before you start playing your first game for the Season.
One substitute player is allowed per team. All players including the substitute player needs to be registered on the team management web page as well as in the roster before the roster lock happens 1h before you start playing your first game for the week. If you want to use a substitute after that roster lock is applied it will counted as using an emergency substitute.
You are allowed to switch between a player and a substitute between games if needed as long as the substitute are registered and added in the roster.
Team and player restrictions
A team can consist of four players and one substitute as maximum during anytime in the season.
A team that has qualified in to Season 3 from the Season 3 Promotionals will have the same roster added to the season as they were playing with in the qualifiers. You are allowed to make 1 player change for the season. Switching out your sub counts as a player change for the team. Adding your first sub for the team does not count as a player change.
A team that has an invite to Season 3 directly from GLL Season 2 will need to keep at least 2 players from the Season 2 roster to keep their invited slot for the Season 3. These 2 players need to play all games during week one of season. After week one you are allowed to change one of these players if needed. If there is a 2+2 split from the team and both sides are trying to claim the invited team slot it will be decided in the order below:
- If the team has an organization behind them the decision lies within the organization for what side should be able use the invite slot.
- If the team has no organization behind them the decision lies with the person who is the captain for the team on play.gll.gg
All teams are allowed a total of one player change for the whole duration of the season. Switching out your sub counts as a player switch for the team. Adding your first sub for the team does not count as a player change.
A team can consist of four players and one substitute as maximum during anytime in the season.
- A player is only allowed to compete actively for one team at a time during the season.
- A player is only allowed to play actively for one region at a time during the season.
- All players and substitutes are only allowed to switch team once during the whole season. This rule doesn’t apply for being an emergency substitute.
To see the full list of regions and countries, please read the section “Region and age restrictions”
All teams are allowed to use one emergency substitute during the season.
- The substitute can play for a full match in total.
- An emergency substitute does not count as a player change for the team.
- Using an emergency substitute will not count as a team switch for the player.
- No player actively playing in a team in either Alpha and Bravo are allowed to be an emergency substitute for another team in the season.
- There is no deadline for adding an emergency substitute.
All players are allowed to have one account at play.gll.gg per person. All information registered on each account needs to be up-to-date and correct information.
If your team is missing points since you did not have the correct PUBG nickname attached to your GLL account, you will have 24 hours after you have received a warning from the admin to update it and inform the admin as soon as you have updated it, otherwise the points will not be added.
You are not allowed to share or use another person’s GLL account. Your account is for your use and your use alone.
Bugs and issues
All problems and bugs you encounter on any of the GLL web pages currently in use should be reported as soon as possible to an Community mod on the GLL Discord. This will allow us the best chance to assist you as a player with the issue you have encountered.
Game server restart
These are the guidelines regarding a game server restart while the game is in the starting process:
- More than 10% of the players in the lobby not making it in to the game.
- If all players are marked as “#unknown”
- A full team of three or more players in the lobby not making it in to game.
- If the game is being broadcasted and the caster or observer in the lobby does not make it into the game.
- If the lobby host doesn’t make it into the game.
All the reasons above can be overruled by the lobby host if he sees fit for the situation in question.
If a game server crashes mid game the decision will be made by lobby host on case-by-case basis if the game should be replayed or not.
Replay and match materials
All players must have the replay function enabled in-game when you compete in any PUBG event at GLL. The admin team has the right to request the replay at any time within 14 days of the game being played.
Every week we will request replays randomly from teams and players for the whole duration of the season. If a replay is missing from any player in your team you will receive a penalty.
- First week missing replay/replays: Warning
- Second week missing replays: No points from the game/games the replay is missing from.
- Third week missing replays: Disqualified from the season.
How to find your replays: press “Windows Key + R” and type “%localappdata%\TslGame\Saved\Demos”.
All players are allowed to have one PUBG account active on their GLL account.
You are not allowed to share or use another person’s PUBG account. Your account is for your use and your use alone.
We allow usage of competitive accounts as long they follow these requirements:
- That neither of the accounts have an active PUBG ban within 2 years
- That all the accounts are your accounts and yours alone
- That the correct PUBG account is registered on your profile page that you will be playing with
- If the reason for hiding your identity for trying out for a new team you need to contact the lobby host in question and ask for permission before you use a secondary account. And to point out once more, the secondary account needs to be your own account and noone elses.
Under no circumstances will the game be paused during an ongoing round.
If a player disconnects while a game is being played and can’t reconnect he needs to sit out that game.
CHEATS AND BUG ABUSE
All cheats are completely forbidden to use under any circumstance while playing in any event at GLL. Using any cheat will result in bans and disqualification from the season for the following cheats:
- Radar hacks
- Hitbox manipulation
- The usage of bug to gain an advantage versus your opponents
- Game file editing to remove grass or other aspects from the game
All 3rd party software or tools that are not allowed by the game publisher and that can give an unfair advantage to a player or team are classed as cheating and is not allowed. Examples of software that are not allowed is ReShade, SweetFX and VibranceGUI.
If a team uses a player that has an active ban by GLL or PUBG the team will be disqualified from the Season.
Players with PUBG bans on any accounts within 2 years are not eligible to compete in any of the tournaments hosted by GLL.
GLL reserves the right to monitor any player we see fit during the Season.
Betting, gambling and match fixing
|Rule violation||Punishment||Time duration|
|Using a player not in the roster which is not a substitute||No points from the games the player has being playing in.|
|Playing with the wrong game account||No points from the games the player has being playing in.|
|Usage of a glitch||Case-by-case|
|Playing in the wrong region||Disqualification from the season|
|Match fixing||Ban from GLL and disqualification from the season||1 year|
|Account sharing||Ban from GLL and disqualification from the season||1 year|
|Knowingly playing with someone who is account sharing||Ban from GLL and disqualification from the season||6 months|
|Cheating||Ban from GLL and disqualification from the season||2 years|
|Knowingly playing with a cheater||Ban from GLL and disqualification from the season||6 months|
You can appeal the decision regarding your punishment for your rule violation that you have received within 48 hours from the moment when the decision was taken. The appeal needs to be in a written mail that is sent to firstname.lastname@example.org.
POINT SYSTEM AND SERVER SETTINGS
Custom server settings
During the Season the total amount of maps will always be 50% Erangel and 50% Miramar for all rounds. If the setting is not posted below the setting will be on the default custom server value.
- Server Mode: Normal Mode.
- Server region: EU/NA depending on the region that is being played.
- Team: Squad 4P
- Player camera restriction: First person only (FPP)
- Map option: Sunny
- Red zone: Off
- Convert dead player to observer: Off
- Public spectating: Off
- Killer spectating: Off
- Flare gun care package: Off
- Flare gun: 0x
- Level 3 helmet: 0x
- Costumes: 0x
- Crossbow: 0.1x
|Circle Number||Delay||Wait||Move||DPS||Shrink||Spread||Land Ratio|
Map specific settings for Erangel and Miramar
Assault rifles: 1.5x
Sniper rifles: 1.3x
DMR rifles: 1.3x
GLL point system and structure season 3
After all games are played each week the teams that placed 13, 14, 15 and 16 in Alpha Division will be moved down to Bravo and the teams placing 1, 2, 3 and 4 in Bravo Division will move up to Alpha.
All points add up to one big leaderboard after each week of games. Alpha and Bravo teams are on the same leaderboard. At the end of the season the top teams in the Alpha and Bravo leaderboard makes it to the LAN final. Bravo Division receives 50% less points than Alpha Division.
|Alpha Points System||Bravo Point System|
If two teams would end up on the same total score after all games for a week is played it will be decided by factors below, Starting from the top.
- The team with the highest placement score.
- The team with the highest total scoring game.
- The team with the most amount of chicken dinners.
If two teams would end up on the same total score after all games for the season are played it will be decided by factors below, Starting from the top.
- The team with the highest placement score.
- The team with the most weeks in Alpha Division.
- The team with the highest total scoring week.
- The team with the highest total scoring game from the whole season.
Behavior and sportsmanship
We follow most of PLAYERUNKNOWN’S BATTLEGROUNDS rules of conduct when it comes to both behavior and sportsmanship. Link to rules of conduct can be found HERE.
- Show respect to everyone involved in the tournament. This includes players and staff
- Treat everyone the same way as you would like to be treated yourself
- Always show integrity while playing in every tournament, be honest and play fair
- Do not use any discriminatory language, including but not limited to any language regarding ethnicity, nationality, race, gender, religion, sexual preference or personal beliefs
- Do not use extremely foul language, including but not limited to excessive profanity or language that is graphically sexual, grotesque, or violent
- Do not make threats of real-world violence or other intended harm to other players or our employees
- Do not harass, stalk, or purposely do things to make someone else feel uncomfortable or threatened
- Do not share personal information about yourself or other individuals
- Do not engage in, request, arrange, or offer illegal activities or materials
- Do not impersonate other individuals
- Do not spam, be it in text or VOIP
- Do not share your account: your account is for your use and your use alone. Do not grant access to your account to anyone else, and do not access anyone else’s account, even with their permission.
The GLL tournament organisation reserves the right to, in special cases, override and/or remove any rule stated above to guarantee fair play.